- [Dossier] Emily Kollburn
Character Name: Emily Kollburn
Aliases: Heiress to the Kollburn Family, Dagger of Divinity's Reach
Apparent age: Early to mid-twenties
Hair/mane/leaves: Long, braided, and silky black with bangs that hide her forehead.
Skin/fur/bark: Dark tan/Nearly brown
Appearance details: Usually draped in simple, light colored, and well-fashioned fabrics.
Personality: Kind and empathetic Emily fosters a humble heart despite her privileged upbringing. She has a tendency to be a bit headstrong at times and can even be outright rebellious if she believes it right. Like true nobility, Emily speaks confidence and composure. She even maintains that calm and collected attitude under immense pressure and danger, to the great disbelief of those who know her only as a kindhearted, overly ambitious young woman she's always been.
Religious beliefs/philosophy: Worships the Six Gods just as the Kollburn's always have.
Childhood: Emily was raised in the Selma District of Divinity's Reach. She lived with her family in a large estate atop Manor Hill. Her father, Michael Kollburn was a kind old man who did his best to raise her well. Her mother on the other hand always seemed a bit distant with her, especially around winter's end. To Michaels dismay, she never fostered the relationship with Emily that he'd hoped she would. Even so, both her parents stuck with her even to this day, providing for Emily and even going as far as to help her front the capital she needed to found her own business.
Recent history: When Emily was a teenager she started sneaking out of her parent's manor dressed in an all black outfit with a hood to cover her face and conceal her identity. Throughout the night she would wander the back alleys and slums looking for a fight with someone who deserved one. After almost a year of simply attacking criminals, smugglers, and pirates alike but simply letting them go afterward, she escalated one night by throwing a dagger into the chest of a man who'd ambushed her on the street. After that, she stopped leaving survivors, with each kill, she would leave the weapon (Usually a dagger) embedded in the victim's body to be found in the morning eventually earning herself the nickname: Dagger of Divinity's Reach.
Notable relationships: First born to the Kollburn family and heir to their fortune, Various passing relationships with other nobles and highborns.
Strengths, talents, and points of pride: Trained in hand to hand combat and sword play like most young nobles, she is organized and charismatic making herself a natural leader and has also developed a fondness for utilizing daggers in combat.
Weaknesses, detriments, and points of improvement: Emily can be impulsive and has a tendency to lie about things she probably doesn't need to lie about. Sometimes she can come off as snobby or condescending despite not meaning or even wanting to. Conceals her abilities to fight and kill from almost everyone, leading them to treat her as a helpless and sheltered noble.